typedef struct {
DATABLOCK_HEADER dbh;
DATABLOCK_HEADER DUMMYSTRUCTNAME;
WORD wFillAttribute;
WORD wPopupFillAttribute;
COORD dwScreenBufferSize;
COORD dwWindowSize;
COORD dwWindowOrigin;
DWORD nFont;
DWORD nInputBufferSize;
COORD dwFontSize;
UINT uFontFamily;
UINT uFontWeight;
WCHAR FaceName[LF_FACESIZE];
UINT uCursorSize;
BOOL bFullScreen;
BOOL bQuickEdit;
BOOL bInsertMode;
BOOL bAutoPosition;
UINT uHistoryBufferSize;
UINT uNumberOfHistoryBuffers;
BOOL bHistoryNoDup;
COLORREF ColorTable[16];
} NT_CONSOLE_PROPS, *LPNT_CONSOLE_PROPS;
NT_CONSOLE_PROPS struct can also be stored in the registry under HKEY_CURRENT_USER\Console.